Dead Space при запуске нет видео
Система какая?
Дрова на видео стоят?
wine сами собирали? Если да с какими флагами?
Логи?
в консоли
wine и тут путь до exe
1) Linux Mint 10 x64
2) Да, видеокарта GT240M, версия драйвера 260.19.06
3) Вайн устанавливал из репозиториев(v.1.2.1)
4)
Показать
elf@Aspire ~ $ wine /home/elf/.wine/DeadSpace/drive_c/Program\ Files/Dead\ Space/Dead\ Space.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
fixme:win:EnumDisplayDevicesW ((null),0,0x230647c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x2305ffc,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x14bac20, 0x22e5a44) stub
fixme:psapi:EnumPageFilesA (0x14bac20, 0x22b0360) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x224c3f4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bf74,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bcb8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224b838,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224c3f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x224bf78,0x00000000), stub!
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:thread:SetThreadIdealProcessor (0x76c): stub
AffinityMask = 1; Initial APIC = 0; Physical ID = 0, Core ID = 0, SMT ID = 0
AffinityMask = 2; Initial APIC = 1; Physical ID = 0, Core ID = 1, SMT ID = 0
fixme:thread:SetThreadIdealProcessor (0x770): stub
fixme:thread:SetThreadIdealProcessor (0x784): stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x231eac4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:debug_d3dformat Unrecognized 875710020 (as fourcc: DF24) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(875710020) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1515667794 (as fourcc: RAWZ) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515667794) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1515474505 (as fourcc: INTZ) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1515474505) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1111774798 (as fourcc: NVDB) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1111774798) in the format lookup table
fixme:thread:SetThreadIdealProcessor (0x97c): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7cb0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8000, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x187ac8)->((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8300, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8620, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8d38, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9170, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc8a30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc97c8, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188450)->((nil), ColorTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x188d38)->((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x189710)->((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18b720)->((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18a160)->((nil), YUVTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)->((nil), YTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)->((nil), UTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)->((nil), VTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)->((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18adc8)->((nil), YUV_UVscale): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18c178)->((nil), YCoCgTexture): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc59a0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc5cf0, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18caf0)->((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc5fc8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc62c8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc65f0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc69e8, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc6f30, 0, 0x231f1a0): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18d428)->((nil), ColorTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18dcc8)->((nil), AlphaTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18e5b8)->((nil), DepthTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18efc8)->((nil), YUVTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)->((nil), YTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)->((nil), UTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)->((nil), VTexture): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)->((nil), YUV_UVscale): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x18fb20)->((nil), YCoCgTexture): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7820, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7af8, 0, 0x231f1a8): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x190ed0)->((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1916b8)->((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7820, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7388, 0, 0x231f1a8): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc7668, 0, 0x231f1a8): semi-stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), kWorldToViewPortTfmLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), kWorldToViewPortTfmCharLight): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), kWorldToViewPortTfmLight3): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), LightMatrix): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), matLightWVPTex): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), ZeroHalfTwoOne): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), fog_params): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), Model): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), Proj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), ModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), ViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), InvModelView): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), ModelViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), Orientation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), Translation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), TranslationViewProj): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), g_BlendMatrices): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), vPosScaleTranslationVS): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldEyePosition): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_AmbientColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_tintColor): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), fog_color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), cGamma): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), View): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), ): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), gShadowDepthSampler1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), gShadowDepthSampler2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), gShadowDepthTextureSize0): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), gShadowDepthTextureSize1): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), gShadowDepthTextureSize2): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_depthBias): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_DeferredLightingSampler): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), vPosScaleTranslation): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[0].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[0].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[0].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[0].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[0].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[1].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[1].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[1].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[1].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[1].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[2].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[2].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[2].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[2].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[2].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[3].type): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[3].position): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[3].color): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[3].direction): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1930f0)->((nil), g_WorldLightParameters[3].property): stub
fixme:d3dx:ID3DXConstantTableImpl_GetConstantByName (0x1929b0)->((nil), FixedColor): stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccdf50, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9f70, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce0e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9f70, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce0e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca228, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb4b0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9c30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb938, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcc9c30, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccad00, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccaf20, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce258, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce788, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcced90, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcce4f0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xccb1b0, 0, 0x231f1a0): semi-stub
fixme:d3dx:D3DXGetShaderConstantTableEx (0xcca4e0, 0, 0x231f1a0): semi-stub
...и там бла-бла-бла
Попробуй так
wget http://www.kegel.com/wine/winetricks
chmod +x winetricks
sudo mv winetricks /usr/bin
winetricks directx9
Вот что я сделал.
1) winetricks directx9 - так как winetriks уже был скачан и перемещен в /usr/bin
ЗЫ. Все игры я устанавливаю в перфикс.
2) Значит я установил directx9 в основной вайн(сам не знаю зачем), до этого я устанавливал через winetricks d3dx10
3) установил в перфикс directx 9
env WINEPREFIX=/home/elf/.wine/DeadSpace/ winetricks directx9
Потом сконфигурировал как основной, так и префикс для DeadSpace
...Далее запустил игру, остался темный экран. Но после перезагрузки все заработало.
Прошу темку пока не закрывать. Вдруг ещё появится вопросы.
Работает железно, никаких глюков не наблюдается.
ЗЫ.
Это пожалуй самая простая игра для установки в linux =)