Да FPS конечно маловаты, но от этого мастодонта чего то большего добиться сложно.
Ну и выложите ещё результат
glxinfo
Дрова для видеокарты Matrox Millenium G450 Dual Head
pink:/# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa project: [url=http://www.mesa3d.org]www.mesa3d.org[/url]
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (2.1 Mesa 7.0.4)
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program,
GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_draw_buffers, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x24 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x25 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x26 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x27 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x28 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x29 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x2a 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x2b 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x2c 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x2d 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x2e 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x2f 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x30 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x31 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x32 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x4c 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon
pink:/#
а что это все
Так будем пытаться Вашу карту ускорить
Опять открываем от рута
gedit /etc/X11/xorg.conf
и дописываем туда
Section "Module"
Load "GLcore" # OpenGL core functionality
Load "bitmap" # bitmap support
Load "dbe" # double buffer extension
Load "ddc" # Display Data Channel (automatic configuration of your display)
Load "dri" # Direct rendering infrastructure (3D Acceleration)
Load "extmod" # miscellaneous X server extensions
Load "freetype" # Freetype Font support
Load "glx" # OpenGL extension to the X window system
EndSection
Сохраняем и перезапускаем Х-ы
Как перезапустить я писал выше.
Потом снова проверяем
glxinfo
glxgears
надо будет завершить сеанс пользователя?
надо будет завершить сеанс пользователя?
Да, речь об этом.
а GDM - это окно входа в систему? прошлый раз было именно это
а GDM - это окно входа в систему? прошлый раз было именно это
Да GDM - это где Вы вводите логин и пароль чтобы попасть в систему
там есть "запустить селектор XDMCP" в действиях. или в сеансе - выполнить скрипт Xclient. похожего больше вроде бы нет
там есть "запустить селектор XDMCP" в действиях. или в сеансе - выполнить скрипт Xclient. похожего больше вроде бы нет
Перезагрузитесь лучше. Так надёжнее будет.
pomidorka@pink:~$ glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa project: [url=http://www.mesa3d.org]www.mesa3d.org[/url]
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (2.1 Mesa 7.0.4)
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program,
GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_draw_buffers, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x24 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x25 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x26 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x27 24 tc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x28 24 tc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x29 24 tc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x2a 24 tc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x2b 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x2c 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 0 0 0 0 0 0 None
0x2d 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x2e 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 0 0 0 0 0 0 None
0x2f 24 dc 0 24 0 r y . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x30 24 dc 0 24 0 r . . 8 8 8 0 0 0 0 16 16 16 0 0 0 Slow
0x31 24 dc 0 24 0 r y . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x32 24 dc 0 24 0 r . . 8 8 8 0 0 24 8 16 16 16 0 0 0 Slow
0x4c 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon
pomidorka@pink:~$ glxgears
924 frames in 5.0 seconds = 184.789 FPS
900 frames in 5.0 seconds = 179.134 FPS
700 frames in 5.0 seconds = 139.263 FPS
920 frames in 5.1 seconds = 180.993 FPS
1000 frames in 5.0 seconds = 198.391 FPS
960 frames in 5.1 seconds = 188.875 FPS
1080 frames in 5.1 seconds = 212.637 FPS
1060 frames in 5.1 seconds = 208.359 FPS
1080 frames in 5.1 seconds = 213.625 FPS
1060 frames in 5.0 seconds = 210.225 FPS
1080 frames in 5.1 seconds = 211.594 FPS
1060 frames in 5.0 seconds = 211.871 FPS
1060 frames in 5.0 seconds = 211.241 FPS
1060 frames in 5.0 seconds = 211.674 FPS
1080 frames in 5.1 seconds = 212.438 FPS
1060 frames in 5.0 seconds = 211.535 FPS
1060 frames in 5.0 seconds = 210.082 FPS
1080 frames in 5.0 seconds = 214.236 FPS
1060 frames in 5.0 seconds = 210.038 FPS
1080 frames in 5.0 seconds = 214.631 FPS
1060 frames in 5.1 seconds = 208.816 FPS
1100 frames in 5.1 seconds = 215.195 FPS
1020 frames in 5.1 seconds = 201.208 FPS
1100 frames in 5.1 seconds = 215.728 FPS
1060 frames in 5.0 seconds = 210.939 FPS
1080 frames in 5.1 seconds = 213.753 FPS
1060 frames in 5.1 seconds = 209.892 FPS
1080 frames in 5.0 seconds = 214.522 FPS
1060 frames in 5.0 seconds = 210.208 FPS
980 frames in 5.0 seconds = 195.238 FPS
920 frames in 5.1 seconds = 181.678 FPS
831 frames in 5.1 seconds = 163.287 FPS
720 frames in 5.1 seconds = 141.460 FPS
880 frames in 5.1 seconds = 173.900 FPS
540 frames in 5.1 seconds = 106.264 FPS
600 frames in 5.2 seconds = 116.260 FPS
420 frames in 5.0 seconds = 83.670 FPS
300 frames in 5.1 seconds = 58.573 FPS
520 frames in 5.0 seconds = 103.439 FPS
FPS немного увеличили и то хорошо.
Всё больше, я по крайней мере, ничем помочь не смогу. Драйвер стоит и работает. А вот карта конечно старая.
спасибо. A FPS это что
спасибо. A FPS это что
FPS (фпс) (от англ. «Frame Per second») — количество кадров в секунду, которое генерирует ваша карта. На практике, чем выше это число, тем лучше…
Не понятно почему не включился direct rendering.
Покажите ещё разок
cat /etc/X11/xorg.conf
pomidorka@pink:~$ cat /etc/X11/xorg.conf
# xorg.conf (X.Org X Window System server configuration file)
#
# This file was generated by dexconf, the Debian X Configuration tool, using
# values from the debconf database.
#
# Edit this file with caution, and see the xorg.conf manual page.
# (Type "man xorg.conf" at the shell prompt.)
#
# This file is automatically updated on xserver-xorg package upgrades *only*
# if it has not been modified since the last upgrade of the xserver-xorg
# package.
#
# If you have edited this file but would like it to be automatically updated
# again, run the following command:
# sudo dpkg-reconfigure -phigh xserver-xorg
Section "InputDevice"
Identifier "Generic Keyboard"
Driver "kbd"
Option "XkbRules" "xorg"
Option "XkbModel" "pc105"
Option "XkbLayout" "us,ru"
Option "XkbOptions" "grp:alt_shift_toggle"
EndSection
Section "InputDevice"
Identifier "Configured Mouse"
Driver "mouse"
EndSection
Section "Device"
Identifier "Configured Video Device"
EndSection
Section "Monitor"
Identifier "Configured Monitor"
EndSection
Section "Screen"
Identifier "Default Screen"
Monitor "Configured Monitor"
EndSection
Section "Module"
Load "GLcore" # OpenGL core functionality
Load "bitmap" # bitmap support
Load "dbe" # double buffer extension
Load "ddc" # Display Data Channel (automatic configuration of your display)
Load "dri" # Direct rendering infrastructure (3D Acceleration)
Load "extmod" # miscellaneous X server extensions
Load "freetype" # Freetype Font support
Load "glx" # OpenGL extension to the X window system
EndSection
pomidorka@pink:~$
Ладно пусть будет так.
Думаю вопрос решён.
спасибо
LIBGL_DEBUG=verbose glxinfo
А теперь вопрос. Чем не подходили стандартные дрова для Xorg'а и мой любимый
# Xorg -configure?